Alliance system unlocks at official rank 7th Primary. It allows players to form or join teams to earn points and redeem items. It has a consumable-free chat system allowing free private in-game chats unlike consuming letters with players' in-laws.
Basics[]
Alliance Level: Levels are unlocked by Alliance EXP.
Alliance Wealth: To enable dungeons which is explained below. This is also utilized during the Alliance EXP Event.
Player Contributions: Used to purchase rewards from the Alliance Shop.
Alliance Power: This is the aggregate of current members of the alliance.
Alliance Scale: This is a weird obviously, for number of members in an alliance.
Daily Build[]
Each day, you can complete a choice of a daily build depending on various criteria. You can only build once per day*.
*Free Daily Advanced Build with Monthly/Annual Pass. After a Free Pass Advance Build, players that acquire Monthly/Annual Pass can still perform an Item Build or Advanced Item Build.
Build Type | Cost | Effect |
---|---|---|
Basic Build | 10 Gold | Alliance EXP +10, Alliance Wealth +10, Player Contribution +10. |
Normal Build | 50 Gold | Alliance EXP +50, Alliance Wealth +50, Player Contribution +50. |
Advanced Build | 200 Gold / Free Privilege* | Alliance EXP +200, Alliance Wealth +200, Player Contribution +200. |
Item Build | Token of Alliance x1 | Alliance EXP +400, Alliance Wealth +400, Player Contribution +400. |
Advanced Item Build | Advanced Token of Alliance | Alliance EXP +1200, Alliance Wealth +1200, Player Contribution +1200. |
Dungeons (Zombies)[]
Zombie Level | Zombie HP | Wealth Cost | Gold Cost | Alliance EXP | Total Cont. |
---|---|---|---|---|---|
1 | 400,000,000 | 200 | 100 | 100 | 200 |
2 | 1,000,000,000 | 400 | 200 | 200 | 500 |
3 | 2,400,000,000 | 800 | 400 | 400 | 1,200 |
4 | 4,200,000,000 | 1,200 | 600 | 600 | 2,100 |
5 | 6,400,000,000 | 1,600 | 800 | 800 | 3,200 |
6 | 9,000,000,000 | 2,000 | 1,000 | 1,000 | 4,500 |
7 | 12,000,000,000 | 2,400 | 1,200 | 1,200 | 6,000 |
8 | 16,800,000,000 | 2,800 | 1,400 | 1,400 | 8,400 |
9 | 22,400,000,000 | 3,200 | 1,600 | 1,600 | 11,200 |
10 | 28,800,000,000 | 3,600 | 1,800 | 1,800 | 14,400 |
11 | 44,000,000,000 | 4,800 | 2,400 | 2,000 | 22,000 |
12 | 80,000,000,000 | 8,000 | 4,000 | 2,200 | 40,000 |
Elite Dungeon[]
The Elite Dungeon can be opened once all regular zombies have been defeated. The Elite Zombie has unlimited HP and can not be defeated by any means. Due to this, the contribution points awarded per damage is 1/3rd of the regular dungeons.
Regular dungeons award 1 Cont. Point per ~2mil DMG done while the Elite Dungeon rewards 1 Cont. Point per ~6mil DMG done.
Zombie Cave[]
This was implemented to replace the Construction. Each level you boost on a zombie increases the Zombie HP, Alliance EXP as well as Total Contribution. Each level boosts by 3%.
For the charts on the cost of each upgrade, please visit the BTK Google Sheet and locate the Zombie/Cave tab. This tab also has a calculator to give you the adjusted Zombie HP at the refined level.
Construction - Removed from Game[]
Construction | Required ATTR | Progress | Reward | Wealth Reward | |
---|---|---|---|---|---|
Weiyuan Fort | STR | 100,000,000 | N/A | 1,000 | |
Confucian Temple | INT | 100,000,000 | N/A | 1,000 | |
Yueyang Tower | CHAR | 100,000,000 | N/A | 1,000 | |
The Prefecture of Kaifeng | POL | 100,000,000 | N/A | 1,000 | |
Leshan Giant Buddha | POL | 3,000,000,000 | Contractor | 3,000 | |
Chengde Mountain Resort | CHAR | 3,000,000,000 | Contractor | 3,000 | |
Hanging Temple | INT | 5,000,000,000 | Municipal Officer | 5,000 | |
Yanmen Pass | STR | 5,000,000,000 | Municipal Officer | 5,000 | |
Old Summer Palace | CHAR | 30,000,000,000 | Municipal Ast. Minister | 15,000 | |
Temple of Heaven | INT | 60,000,000,000 | Municipal L.Censor | 20,000 | |
The Forbidden City | POL | 60,000,000,000 | Municipal R. Censor | 20,000 | |
The Great Wall | STR | 120,000,000,000 | Municipal Minister | 30,000 |